ASpace

We are using a modified version of the open source Aspace, maintained by qa'toq at his github site. It is a work based on on the orgininal Aspace released by it's creator, Atuarre.

Our space engine is complex and requires some practice to use effectively. It is very simple to hop into a ship and get from one space-object to another. However engaging hostile vessels and defending is another matter entirely. You will have to consider your facing arcs, weapon timings and strengths, and pilot your ship accordingly. We have several guides and instructional videos to help you become a well respected and perhaps feared ship captain.

Online Resources
https://github.com/ray73864/aspace qa'toq's website containing the opensource hardcode and softcode.

http://code.google.com/p/aspace-sim/downloads/list qa'toq's depriciated repository, still contains useful tools and wiki articles.

http://orcs.biz/mud/code/sourcery.org/archive/servers/tiny/mush/aspace/ A very old website that was established to hold different patchlevels and distributions of Aspace, including the only known [|guide] on how to set up Aspace, but most of the information is very old and much of it is depriciated.

http://www.trekmush.org => Atuarre's MUSH, and home of LSpace, the version of Aspace that is maintained by it's creator.

PLACEHOLDER => Pand's shrine to Aspace

Aspace Customizations for ROTP
Here we will discuss how our version of Aspace has been modified for use in the game. Expected modifications include:
 * Thematic commands via the science console
 * Consolidation of transporter and other functions to the Operations console
 * Addition of a new console type: Computer Core
 * Addition of additional system: Life Support